{"id":57718,"date":"2015-09-30T09:11:47","date_gmt":"2015-09-30T09:11:47","guid":{"rendered":"http:\/\/www.wonderlandmagazine.com\/?p=57718"},"modified":"2015-09-30T09:11:47","modified_gmt":"2015-09-30T09:11:47","slug":"mfw-marco-de-vincenzo-ss16","status":"publish","type":"post","link":"https:\/\/www.wonderlandmagazine.com\/2015\/09\/30\/mfw-marco-de-vincenzo-ss16\/","title":{"rendered":"MFW: Marco De Vincenzo SS16"},"content":{"rendered":"
It was all about complex and unique textile-play at Marco de Vincezo in Milan.<\/p>\n
<\/a><\/p>\n Mosaics of Contradiction<\/strong><\/p>\n Marco de Vincenzo\u2019s show notes set out the conceptual backdrop for his fragmentary feast of cut and fabric: \u201chis mosaic defies any possible definition, and together these elements are new, peculiar and coherent\u201d. Even the words are purposefully contradictory, suggesting a kind of unity in disunity and a strange cohesion in the disparate. But what about the clothes? Well they were as varied as promised\u2026<\/p>\n Painterly Ribbon<\/strong><\/p>\n Things kicked off with a coat formed from innumerable strips of ribboned fabric that gradated like a blurred canvas down from black into canary yellow at the bottom \u2013 though gradated might be the wrong term here given that the colour-clashes were sudden and purposefully surprising. Then there was a shirt adorned with a super-vivid, Japanese-inspired mountain print followed by a dress that was all delicate-and-dainty floral beneath and then became toughly-underwired as it reached the bust. Contradictions and juxtapositions: everything de Vincenzo promised in his notes.<\/p>\n Rising Suns and Ruffled Textures<\/strong><\/p>\n The Orientalism bubbled up again towards the end of the show in the form of more metallica with kimono-esque sleeves. Those ribboned pieces returned too, as, for example, a full length black dress that did, I must admit, feel a little shaggy-dog. All in all, it was plenty of the extreme fabric-innovation that we\u2019ve come to expect from de Vincenzo, which meant a whole lot of surface play and experimentation that was as sublimely indefinable as the designer intended.<\/p>\n